Jun 12

Design 101.


Posted at 10:33 PM on June 12th, 2008 by Alex

Design 101: Don’t Decorate.

Get this out of your head: design is not about decoration. It is about art.

And if you think art is only about being pleasing to the eye, then please - for your own sake and all of ours - please stay out of the design business.

There. I said it. Call me a heretic if you want. Don’t read any further if it offends you. But, if you’re intrigued, follow the “Read more” link for the explanation.

So here’s the thesis: design and art are really about expression.

If it is expressing something, then it isn’t captivating.
If it isn’t actively exploring some idea, then it isn’t going anywhere worth following.
If it isn’t acknowledging some need, then it surely isn’t meeting any need.

If it isn’t somehow relevant to the viewer, then it isn’t good design.

This is a tough lesson. I learned it the hard way — fairly recently in my professional design career — after suffering through several design projects by just trying to make things “look cool”. I got lucky once in a while and made something that was eye-catching. But even then, it was only after hours of no inspiration, random trial and error, and being bored/frustrating with every minute of it.

Need inspiration? Have designer’s block? Coming up with dull, lifeless designs? The answer to all of these is pretty simple: just express something with your design. Anything.

Passion, anger, angst, utility, desire, joy, love, need, … anything.

Sometimes the viewer will do you a huge favor and have such an overactive soul that they are spoken to by a design that was never intended to speak. Awesome — you got lucky with that viewer. But the general rule is this: If you want your design to speak to the viewer, then you have to speak to and through your design.

So how do we “express” through design?

Remember my mantra: “everything is connected”. Memorize it. Good - you’re on your way. This mantra is hugely important in design. If you’re trying to express something, you have to communicate it. If you’re trying to communicate something, you have to appeal to a common context for understanding that idea.

Make sense?

If your intended audience has no idea what you’re talking about - no similar context or point of reference - then your expression is futile. Good design, though, bridges this gap. The “expression” isn’t just of the idea, it is also of the context.

In a phrase, and I’ll write more about this in another post, good design results in a synthesis: it finds connecting points between people, ideas, needs, and expressions, and shoves them all together.

A well-designed chair can’t just look good, it also has to be functional. And comfortable. And affordable. In a way, that chair is expressing all of those needs, and bring them together.

Likewise, a good website doesn’t just look pretty, it also has to be easy to navigate. And have good content. And be updated regularly. And be a connecting point for people and ideas. And… the list goes on. A well-designed website expresses those issues to visitors, and says “I know about your needs and desires in these areas, and I’m trying to meet them”.

We may all be different, but we’re all human. Start there. Make your design - your art - be the common point of reference that bridges those gaps, and expresses those ideas that everyone has thought, but just can’t quite put into words.

Stay indie —

-A

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7 Responses to “Design 101.”

  1. Kenon K. Says:

    And to think… you could’ve been an electrical engineer. :p So my question for you is this: Was the Nexus design art?

  2. Alex Says:

    Not from me. From Joey’s perspective - yeah. He started the use of the photographs and making them the focus — that was life expressed; that was art. My part (the website) was just sticking to the same theme. I was “expressing”, but only on account continuing a design theme already in existence. It wasn’t intentional. I think any communication to the user through the site was on account of his design, not mine.

    So props to Joey on that one; not me :)

    That’s not to say, however, that there isn’t a place in the world for the work that I did. There certainly is. But that is the job of a web-developer — not a web-designer.

  3. Kenon K. Says:

    Gotcha. :sigh: I can’t believe how long it’s been since we started restoring love. Seems just like yesterday. :)

  4. Alex Says:

    Haha, yeah. I had a guy ask me about “restore love” at the coffeeshop just two days ago :P

  5. Kenon K. Says:

    Speaking of which, I used part of the “naked” teaching when I spoke at my college group.

  6. Alex Says:

    Nice!

  7. What does your design express? | That INDIE Dude Says:

    [...] « Design 101. [...]

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